Metaphor: ReFantazio
Games

Metaphor: ReFantazio May Launch On October 11, 2024


Story Round-Up

  • Metaphor: ReFantazio is rumored to launch in October 2024.
  • The Hong Kong Xbox store page listing for the game mentions a date of October 12, 2024.
  • According to Midori, these listings can often be incorrect by a day.

The upcoming JRPG, Metaphor: ReFantazio may hit the shelves on October 11, 2024. According to the Hong Kong store page for Xbox Series X|S, Atlus’ latest IP is set to come out on October 12 of this year but there’s more.

Metaphor: ReFantazio Release Date
Metaphor: ReFantazio may launch in October for 2024

Midori, an established Atlus/SEGA leaker, says these listings often end up being incorrect by a day despite providing accurate information at times. Due to this aspect, it’s still too early to treat this as the definitive launch date for Metaphor: ReFantazio.

Elsewhere, new details for the JRPG provide more insight as to how its gameplay will function. Metaphor features a loop that’s tied to the time of day. Daytime hours will have players go on quests, explore dungeons, and hunt for treasures.

However, as night falls, the focus shifts towards fostering relationships with companions and cultivating character virtues. The gameplay elements are quite similar to the modern Persona titles. Given how the people behind Persona 3, 4, and 5 are working on Metaphor: ReFantazio, it was bound to happen.

Furthermore, the Xbox Japan page shows that Metaphor is rated Cero C in the country for elements of “Crime” and “Violence.”

With its intriguing gameplay structure, innovative approach to character development, and classic Atlus flair, Metaphor: ReFantazio is shaping up to be a captivating entry to join the JRPG space and the larger RPG genre. Earlier this week, Final Fantasy 7 Rebirth scored a 92 on Metacritic with zero negative verdicts.

Metaphor: ReFantazio is in development for PlayStation 5, PlayStation 4, Xbox Series X|S, and PC.

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Founder of The Gaming Hounds. I've been a fan of gaming ever since my first console—The NES. I love a multitude of video game genres, with a higher affinity for RPGs. My goal is to create increased standards in the gaming journalism industry. Not as an entity but as an individual.

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